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static SPAN * | add_span (FB_GFXCTX *context, SPAN **span, int *x, int y, unsigned int border_color) |
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FBCALL void | fb_GfxPaint (void *target, float fx, float fy, unsigned int color, unsigned int border_color, FBSTRING *pattern, int mode, int flags) |
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static SPAN* add_span |
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FB_GFXCTX * |
context, |
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SPAN ** |
span, |
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int * |
x, |
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int |
y, |
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unsigned int |
border_color |
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) |
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static |
FBCALL void fb_GfxPaint |
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void * |
target, |
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float |
fx, |
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float |
fy, |
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unsigned int |
color, |
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unsigned int |
border_color, |
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FBSTRING * |
pattern, |
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int |
mode, |
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int |
flags |
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) |
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