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static __inline__ void | fb_hSetDirty (int *dirty_start, int *dirty_end, int test_start, int test_end) |
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static void | fb_hHookConScrollGfx (FB_GFXCTX *context, int x1, int y1, int x2, int y2, int lines, int *dirty_start, int *dirty_end) |
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static void | fb_hHookConScroll (fb_ConHooks *handle, int x1, int y1, int x2, int y2, int rows) |
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static int | fb_hHookConWriteGfx (FB_GFXCTX *context, int target_x, int target_y, const void *buffer, size_t length, int *dirty_start, int *dirty_end) |
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static int | fb_hHookConWrite (fb_ConHooks *handle, const void *buffer, size_t length) |
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void | fb_GfxPrintBufferEx (const void *buffer, size_t len, int mask) |
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void | fb_GfxPrintBuffer (const char *buffer, int mask) |
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int | fb_GfxLocateRaw (int y, int x, int cursor) |
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int | fb_GfxLocate (int y, int x, int cursor) |
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int | fb_GfxGetX (void) |
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int | fb_GfxGetY (void) |
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void | fb_GfxGetXY (int *col, int *row) |
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void | fb_GfxGetSize (int *cols, int *rows) |
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void fb_GfxGetSize |
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int * |
cols, |
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int * |
rows |
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void fb_GfxGetXY |
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int * |
col, |
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int * |
row |
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int fb_GfxLocate |
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int |
y, |
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int |
x, |
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int |
cursor |
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int fb_GfxLocateRaw |
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int |
y, |
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int |
x, |
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int |
cursor |
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void fb_GfxPrintBuffer |
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const char * |
buffer, |
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int |
mask |
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) |
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void fb_GfxPrintBufferEx |
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const void * |
buffer, |
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size_t |
len, |
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int |
mask |
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) |
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static void fb_hHookConScroll |
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fb_ConHooks * |
handle, |
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int |
x1, |
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int |
y1, |
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int |
x2, |
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int |
y2, |
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int |
rows |
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) |
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static |
static void fb_hHookConScrollGfx |
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FB_GFXCTX * |
context, |
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int |
x1, |
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int |
y1, |
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int |
x2, |
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int |
y2, |
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int |
lines, |
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int * |
dirty_start, |
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int * |
dirty_end |
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) |
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static |
static int fb_hHookConWrite |
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fb_ConHooks * |
handle, |
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const void * |
buffer, |
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size_t |
length |
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) |
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static |
static int fb_hHookConWriteGfx |
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FB_GFXCTX * |
context, |
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int |
target_x, |
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int |
target_y, |
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const void * |
buffer, |
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size_t |
length, |
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int * |
dirty_start, |
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int * |
dirty_end |
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) |
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static |
static __inline__ void fb_hSetDirty |
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int * |
dirty_start, |
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int * |
dirty_end, |
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int |
test_start, |
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int |
test_end |
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) |
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static |